What the game needs from photos
The privacy question starts with the gameplay loop: Pictonico needs a face, object, or saved image to generate its photo-driven rounds.
Photo input is part of play
Pictonico's core appeal is using personal photos inside minigames. Treat every selected image as gameplay material, not just a cosmetic avatar.
Choose low-risk photos first
Start with simple portraits, objects, or staged images that do not reveal private addresses, documents, school badges, or other sensitive context.
Avoid group photos without consent
If a photo includes friends, children, coworkers, or strangers, use a different image unless everyone is comfortable with it being used in a game.